Visual Arts: Multimedia 9
Multimedia 9 is an introduction to the world of film, graphic arts, animation and interactive design. Students will create their own comic strip, a stop motion animated film, a music video, compose their own music, and several film shorts. This course is very hands on – you will spend much of your class time working on various media projects. Any students interested in media or those who want to move on into film, game design and animation should take this course.
Drama: Film and Television 11 (FA)
Purpose: An introduction to broadcast television and film. Content: Learn the proper use of equipment, such as microphones, cameras, dollies, switchers, mixers, patch bays, teleprompter, computers, lighting and much more. How to create ENGs (electronic news gathering), write a movie script, story-board, follow live broadcast procedures, compose the image in a frame as well as how to edit footage on computers. Final Note: Students will learn how to critique the media and use this course as an opportunity to add their voice to the world around them.
Drama: Film and Television 12 (FA)
Purpose: Advanced Film or Television. Students in this course will have the opportunity to focus on the field of their choosing. Content: Advanced audio capture including foley work; Advanced camera work, including Green Screen; Advanced wiring and lighting. Film requires the creation of a 20 minute short film. Broadcast requires more advanced broadcasts than in grade 11. Final Note: Students exiting TV/Film 12 will exit with a professional level portfolio.
ICT – Digital Media Development 11 (AS)
An introduction to one of the fastest growing career opportunities in North America, this course offers hands on experience with 2D animation, sound editing, beginners’ 3D modelling and interactive multimedia authoring. The course is ideal for those interested in animation, web page design, and computer media.
Animation 12 (B/AA)
Students will learn the ability to identify, describe, analyze, interpret and make judgments about the visual elements and principles of art and design as used in animation. In Animation 12, students may choose to explore the curriculum in either 2D (hand drawn) or 3D animation. The course will be delivered in a way that simulates what is done in the real workforce at an animation studio and expose students to the skills that will prepare them for post secondary. Students taking Game Design 12 and Animation 12 may opt to do a 3D game focus. A portion of each of these two courses will be dedicated to the development of 3D graphics and code for a specialized student game project. Note: Only students registered in both Game Design 12 and Animation 12 or with permission of instructor may enter this unit of study.