HOLLYWOOD 9: Drama & Film
Want to be a star? Imagine yourself at the Oscars holding the "Best Director" award? Or are you just curious about what it takes to make a living in TV and film? Take Hollywood 9! Split into two parts, this course teaches the basics of both acting and film-making. The acting term covers physical specificity, line delivery, character development, auditioning skills, and
script analysis for stage and screen. The film-making term provides grounding in cinematography, directing, sound recording, and editing, as well as an opportunity to try other areas of moving image creation such as animation, lighting and visual effects. This course culminates in a gala screening of the final student film projects. Note: Students wishing to
concentrate more on either acting or film-making may do so.
DRAMA: FILM & TV 11 (FA)
Film 11 is a hands-on course in film-making. Creating an audience-worthy film is not done "by the numbers." It is done by immersion in the process and by knowing the "why’s" which teach the "how’s". You learn by hands-on experience, trial and error, feedback and correction, and questions and answers. Students in Film 11 will be engaged in short film productions
and skills-based assignments. All of the basic film concepts will be taught and applied in this class.
DRAMA: FILM & TV 12 (FA)
Film 12 students will learn about and explore the numerous visual, dramatic, and technical challenges that directors face. Students write, produce, direct and edit their own films. Unlike Film 11, Film 12 students are expected to have a good working knowledge of the basics of film-making. Students often work independently to create their own short films. Students should take Film 11 before proceeding to Film 12.
ADVANCED FILM PRODUCTION 12 (IDS)
Are you interested in delving deeper into Film? Would you like to further develop your production work artistically and technically? If so, Advanced Film Production is the course for you. Formerly called Independent Studies in Film, in Advanced Film Production you decide the course focus. Popular topics include, but are not limited to, Directing, Script Writing, Editing, Cinematography, Broadcasting, and Acting for Film. You decide the topic, you design the course including what assignments you will do to further your development in the course focus and what film projects will be completed to support your learning.
Students interested in this course must have completed Film 11 and 12 and obtain the Film Instructor’s permission.
MEDIA ARTS 11 (AS/FA)
Formerly known as Digital Media Development 11, this course is an introduction to one of the fastest growing career opportunities in North America. This course offers hands on experience with 2D animation, graphic design, 3D modeling and other multimedia and digital design tools and techniques. The course is ideal for those interested in animation, digital
illustration and design, visual effects, and digital multimedia and want to learn a broad skill-set of industry standard software and techniques.
MEDIA ARTS 12 (AS/FA)
Building on the skills learned in either Digital Media Development 11 or Media Arts 11, students will continue to develop their multimedia skills in a variety of industry standard software and techniques. Students are expected to have a basic knowledge of digital design and related software and create independent projects in areas such as animation, graphic design, 3D modeling, sound design, and other media. Exploration of design ideas, artistic concepts and personal style and client relationships will be explored with the goal of producing a portfolio for post-secondary or career application.
Students should take Media Arts 11 or Digital Media Development 11 before proceeding to Media Arts 12.
3D GAME DESIGN 12 (AS)
3D Game Design is a hands-on experience on how to create your own 3D game. Participating students will be given the knowledge and training in modeling, animating, and designing their own 3D Game using Unity and Blender. The course will also cover introductory programming in C#.
This course may be taken on its own or in conjunction with Computer Programming 12 for coding.
ANIMATION 11 (FA)
Animation 11 is an introduction to animation. Students will learn the ability to identify, describe, analyze, interpret and make judgments about the visual elements and principles of art and design as used in animation. Basic drawing, design, animation principles, storytelling, and 2D, 3D and stop motion techniques will be explored. Students will learn the history, tricks and skills needed to make Disney, Pixar, or Anime style stories come to life.
ANIMATION 12 (FA)
Students will develop more advanced animation skills through practical exercises and a focus on creating their own short films. Storytelling, composition, design, and movement are all emphasized in more depth and technique for students with some experience in animation. In Animation 12, students may choose to explore the curriculum in any animated medium
of their choice. The course will be delivered in a way that simulates what is done in the real workforce at an animation studio and expose students to the skills that will prepare them for post-secondary. Students will produce a final short film and portfolio for post-secondary application.
Students should take Animation 11 before proceeding to Animation 12.